¶ Creation and Capabilities of the Forged
Forged are modular constructs assembled from individual parts. Each module affects the Forged's attributes, while some modules can grant unique abilities.
Parts and modules are created in the magic forge.
The construct assembly process consists of preparing the required components: a head, eyes, torso, two arms, two legs, and a core; installing them; and then activating the construct.
Important: Once a completed construct has been activated, it cannot be equipped with additional modules. All modifications must be made strictly before activation.
¶ Assembly and Activation Process
- Preparation: Create all required modules in the magic forge.
- Assembly: Install the prepared modules into the construct's torso.
- Modification: If necessary, create and install optional modules.
- Activation: Activate the assembled construct using a magic scroll.
Wooden PartsIron PartsGold PartsForstone PartsEbonite Parts
Head
Defense: -3%
Speed: -2%
Wooden Plank ×5
Magic Clay ×1
Torso
Defense: -12%
Speed: -10%
Wooden Plank ×25
Magic Clay ×1
Arm
Defense: -3%
Speed: -1%
Wooden Plank ×15
Magic Clay ×1
Leg
Defense: -4%
Speed: +2%
Wooden Plank ×15
Magic Clay ×1
Head
Defense: +3%
Speed: +4%
Iron Ingot ×2
Rivet ×1
Small Plate ×2
Magic Clay ×1
Torso
Defense: +12%
Speed: -15%
Iron Ingot ×5
Plate ×6
Rivet ×2
Small Plate ×12
Magic Clay ×1
Arm
Defense: +3%
Speed: -2%
Iron Ingot ×2
Gear ×2
Small Plate ×2
Shoulder Pad ×1
Rivet ×2
Magic Clay ×1
Leg
Defense: +4%
Speed: +4%
Iron Ingot ×2
Gear ×2
Small Plate ×2
Rivet ×4
Magic Clay ×1
Head
Defense: +4%
Speed: -6%
+20 Intelligence
—
—
Gold ×1
Iron Head ×1
Torso
Defense: +16%
Speed: -22%
Restores 40 health. Stuns enemies.
Cooldown: 60 sec.
Stun radius: 5 meters. Duration: 10 sec.
Gold ×3
Iron Torso ×1
Arm
Defense: +4%
Speed: -2%
Battle Trance: increases Strength by 20 and reduces overall speed by 25%.
Cooldown: 30 sec.
Duration: 12 sec.
Gold ×1
Iron Arm ×1
Leg
Defense: +6%
Speed: +6%
Dash: increases movement speed by 50% and reduces defense by 125%.
Cooldown: 30 sec.
Duration: 5 sec.
Gold ×1
Iron Leg ×1
Head
Defense: +5%
Speed: -5%
Forstone Ingot ×2
Rivet ×1
Small Plate ×2
Magic Clay ×1
Torso
Defense: +20%
Speed: -15%
Forstone Ingot ×5
Plate ×6
Rivet ×2
Small Plate ×12
Magic Clay ×1
Arm
Defense: +5%
Speed: -2%
Forstone Ingot ×2
Gear ×2
Small Plate ×2
Shoulder Pad ×1
Rivet ×2
Magic Clay ×1
Leg
Defense: +8%
Speed: +12%
Forstone Ingot ×2
Gear ×2
Small Plate ×2
Rivet ×4
Magic Clay ×1
Head
Defense: +8%
Speed: -15%
Ebonite Ingot ×2
Rivet ×1
Small Plate ×2
Magic Clay ×1
Torso
Defense: +32%
Speed: -55%
Ebonite Ingot ×5
Plate ×6
Rivet ×2
Small Plate ×12
Magic Clay ×1
Arm
Defense: +8%
Speed: -5%
Ebonite Ingot ×2
Gear ×2
Small Plate ×2
Shoulder Pad ×1
Rivet ×2
Magic Clay ×1
Leg
Defense: +12%
Speed: +10%
Ebonite Ingot ×2
Gear ×2
Small Plate ×2
Rivet ×4
Magic Clay ×1
Topaz
Display the vital signs of creatures
Topaz ×1
Adamantite
Night vision
Adamantite ×1
Carnelian
Display the composition of liquids
Fire Carnelian ×1
Blood
Thermal vision
Red Crystal Shard ×1
Determine the type of power source used by the Forged's core. The power source restores energy used by energy weapons.
Topaz
Topaz
Topaz ×1
Magic Clay ×1
Adamantite
Adamantite
Adamantite ×1
Magic Clay ×1
Carnelian
Fire Carnelian
Fire Carnelian ×1
Magic Clay ×1
Gold
Organic Matter
Gold ×1
Magic Clay ×1
Installed separately in each arm. Do not require energy from the core to operate.
Blade
Damage: 20 (slash)
Attack interval: 1.5 sec.
Melee weapon. Does not require ammunition.
Small Plate ×2
Steel Ingot ×1
Crossbow
Bolt damage: 44 (piercing)
Capacity: 5 bolts
Shot interval: 0.4 sec.
Ranged weapon. Bolts must be loaded manually.
Crossbow ×1
Steel Ingot ×1
Consume energy from the Forged's core. Installed separately in each arm.

Arrow
Damage: 10
Cooldown: 4 sec.
Energy: 2
Gunpowder ×1
Magic Clay ×1
Steel ×1

Double Arrow
Damage: 10
Cooldown: 4 sec.
Energy: 2
Has 2 charges
Gunpowder ×2
Magic Clay ×1
Steel ×2

Dark Arrow
Damage: 24
Cooldown: 5 sec.
Energy: 3
Gunpowder ×1
Magic Clay ×1
Topaz ×1
Steel ×1

Antimatter Arrow
Damage: 99
Cooldown: 5 sec.
Energy: 4
Small projectile explosion
Gunpowder ×2
Magic Clay ×1
Topaz ×2
Steel ×1

Siegebreaker
Damage: 140
Cooldown: 30 sec.
Energy: 5
Powerful projectile explosion
Gunpowder ×2
Magic Clay ×1
Topaz ×1
Carnelian ×1
Adamantite ×1
Steel ×1
Invisibility Nimbus
Toggle invisibility once every 30 seconds
Topaz ×3
Magic Clay ×1
Self-Destruct Device
Double-clicking causes an explosion
Gunpowder ×1
Fire Carnelian ×3
Magic Clay ×1
Warning: Using the self-destruct device irreversibly destroys the Forged.
Skull — a unique head belonging to the skeleton player species, with no material equivalent. Transfers the skeleton player's consciousness into the Forged. The player retains all memories.
Creating a Forged is a flexible modular assembly system that allows the construct to be adapted to virtually any task. The proper selection of materials and modules determines the Forged's effectiveness in the tasks it is intended to perform.