Difficulty: Medium
Duties: Follow the Jarl's orders and fight using magic.
Restrictions: The role's faction falls into the category of Combatant factions.
A Mage is a Militiaman who has mastered the art of magic, making them an exceptionally valuable and important soldier.
A Mage is a vital part of every Rebel attack or defense. Their knowledge helps control groups through destructive spells or heal wounded comrades with healing magic. The outcome of a battle often depends on the Mage casting the right spell at the right time.
If the Mage has little desire to kill enemies, they can ask the Jarl for a place in the Camp after first learning healing magic. This allows the Mage to treat wounded travelers and soldiers in exchange for a small fee.
Otherwise, the Mage can join every sortie and attack. With a large selection of combat spells at their disposal, this support can turn the tide of battle and spare the Rebels heavy losses.
After finally defeating the Legion and liberating the region, the Mage becomes a war hero and a veteran. Once the fighting is over, the Mage may pursue the personal goals they set at the very beginning—or feast and celebrate victory with the trophies gathered in battle.